I begin with the assembly. What do I do right and what do I do wrong? Well, instead of pre-fitting the pieces together to make sure they worked together correctly I ended up getting excited and just started gluing before I even though about it. I tend to also forget about scraping off mold lines or getting ahead of myself. Sadly as I go along I see those flaws and it bothers me. It's even MORE annoying when I have a model almost fully painted and I see stuff like that. Bits of plastic that weren't shaved down, or metal bits that got missed. With the abomination though I feel like I've done a pretty decent job in cleaning up the pieces. After I calmed down and started fitting pieces together before gluing I realized that it wasn't going to be perfect anyway. When do they ever do that as it is? As you can see in the first photo (the underside of the "belly") there were some major gaps. Thankfully for Zap-a-Gap glue I could fill those in and am in the process of smoothing those connections out so they don't look so bad. To the touch I can't tell that there is a gap there but after the primer goes on I guess we'll see how it looks. Usually with past experience my attempts at doing this very thing have proved more than adequate. In fact, I can't even tell on some of my other models that a gap existed in the first place. That always makes me smile.
So, onward. The model is starting to come together nicely all in all. I chose the warp grinder spike for the jaw, as well as the spiky left lower arm and the mechanical lower right arm. I felt as if it were a bit more deadly that way rather than just the typical stuff I see in most stock photos. I love the fact that this model comes with SO many different choices to arms, rat heads, etc. I haven't even gotten halfway through the assembly and yet there is still a ton of stuff left on the sprue. You'll see in this next photo some of those options I opted for. I really liked the extra rat head with an arm coming out of it on the top of the main head. I am not sure if I like the rat that extends out of the lower jaw area though. I may end up cutting that off in the long run before I prime but we'll see. Maybe it'll "grow" on me. Haha.
Lastly I wanted to point out some of the other gaps that are visible on the right side of the body under the armpit area. I'll have to clean this up some more but currently it isn't too bad. I am worried though about painting the entire model (even though I'll be doing it in pieces) with all of that stuff in the way of the bulk of the body. Some of the undersides of things might be hard to get to, but then again how often will someone look at detail on the underside of something or in a shadowy area. My perfectionism comes in to play there so hopefully it isn't too bothersome to paint. I wanted this model to be one of my best works so I'm practicing on other models first. Must get my blending, layering, and glazing down if I am to do this one well.
This is my example of my layering and blending colors to fade out, with lighter parts where the light would be shining on. I'm currently working solely on the orange armor and haven't even come close to finishing. Queek was more of an experiment than anything. I do like the way I've been able to fade some of the armor from brilliant orange to a reddish orange. I think once the model is done with the effect over all parts it'll look pretty cool. This is what I want to achieve eventually with the Hellpit Abomination's skin tone and the bones that stick out of its body.




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